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Warhammer 40K Space Marine [WIP 2]

Sculpt and Details are mostly done. I changed some things like the Helmet-Tubing, Knee Armor, Belt and completely redid the Boots, because the old ones were pretty bad. Creating the Boots was quite an interesting process and I learned alot about Polygroups and ZModeler.
I played around with Fibermesh Fur a bit, but I think I'll remake that altogether with the beard in Maya XGen, though I have no clue how to do that as of yet.